SbModbusArrayAttribute
2025/8/2大约 1 分钟
具有源代码生成器,可为 struct 生成部分方法。
使用方法
声明 partial struct
,并且需要带有 SbModbusArrayAttribute
。
示例
using System.Runtime.InteropServices;
using SbModbus.Attributes;
using SbModbus.Models;
namespace ModbusTest;
[SbBitConverterArray(typeof(float), 3, BigAndSmallEndianEncodingMode.ABCD)]
public partial struct Float3
{
}
会自动生成
// Auto-generated code
#pragma warning disable
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using static System.SbBitConverter;
using static System.SpanExtension;
namespace ModbusTest
{
unsafe partial struct Float3
{
[FieldOffset(0)] public fixed byte source[12];
[FieldOffset(0)] public fixed float elementSource[3];
}
[StructLayout(LayoutKind.Explicit, Pack = 4, Size = 12)]
partial struct Float3
{
public Float3(ReadOnlySpan<byte> data, System.BigAndSmallEndianEncodingMode mode = (System.BigAndSmallEndianEncodingMode)1)
{
CheckLength(data, Unsafe.SizeOf<Float3>());
this._item0 = data.Slice(0, 4).ToT<float>(mode);
this._item1 = data.Slice(4, 4).ToT<float>(mode);
this._item2 = data.Slice(8, 4).ToT<float>(mode);
}
public Float3(ReadOnlySpan<ushort> data0, System.BigAndSmallEndianEncodingMode mode = (System.BigAndSmallEndianEncodingMode)1)
{
var data = MemoryMarshal.AsBytes(data0);
CheckLength(data, Unsafe.SizeOf<Float3>());
this._item0 = data.Slice(0, 4).ToT<float>(mode);
this._item1 = data.Slice(4, 4).ToT<float>(mode);
this._item2 = data.Slice(8, 4).ToT<float>(mode);
}
[FieldOffset(0)]private float _item0;
[FieldOffset(4)]private float _item1;
[FieldOffset(8)]private float _item2;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public byte[] ToByteArray(System.BigAndSmallEndianEncodingMode mode = (System.BigAndSmallEndianEncodingMode)1)
{
var data = new byte[Unsafe.SizeOf<Float3>()];
var span = data.AsSpan();
WriteTo(span, mode);
return data;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteTo(Span<byte> span, System.BigAndSmallEndianEncodingMode mode = (System.BigAndSmallEndianEncodingMode)1)
{
CheckLength(span, Unsafe.SizeOf<Float3>());
this._item0.WriteTo<float>(span.Slice(0, 4), mode);
this._item1.WriteTo<float>(span.Slice(4, 4), mode);
this._item2.WriteTo<float>(span.Slice(8, 4), mode);
}
public int Length => 3;
public ref float this[int index]
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
switch (index)
{
case 0:
return ref Unsafe.AsRef(in _item0);
case 1:
return ref Unsafe.AsRef(in _item1);
case 2:
return ref Unsafe.AsRef(in _item2);
default:
throw new IndexOutOfRangeException();
}
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Span<float> AsSpan()
{
return CreateSpan(ref _item0, 3);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Span<float> Slice(int start, int length)
{
var span = AsSpan();
return span.Slice(start, length);
}
}
}
#pragma warning restore